Waves & Displacement

Displacement Map is using Normal Map and Height Map to create a 3D effect on a basic object. Also, it can be used to create an ocean effect by scrolling two height map over a flat vertex grid at different and directions. I have also worked on a simple effect which create fog and increase the blue component of the scene when the camera passes under the water.

Important: That project is still in the progress. I am going to update it step by step to improve it. The render of the waves and the submarine view will be more and more realistic with the time.



Click on the Picture to see the full size!