Hi! I'm Clement, a young competent engineer who has focused his work and studies on his passions: Computer Graphics and 3D Mathematics.

Always willing to learn and work with new technologies,
I always keep up to date with the latest advancements in the fields of 3D and virtual reality.


As a huge fan of video games, its core mechanics and design, I would really enjoy participating in the rise of the next generation of video games. Independent and possessing team spirit, I can easily join a development project and be quickly productive. I am currently working on my own independent learning & personal project in C++, DirectX 11.

Click on each picture to access my different projects!

Instancing + Tessellation + LOD

Waves & Displacement

Particle System

SSAO - Ambient Occlusion

Shoot The Music

Nightmares Killer

About Me

I am really curious and motivated to learn more about programming, mathematics and 3D. My goal is to improve my level and to work soon in the Video Game Industry. Video Game is an art like Cinema, they both combine a lot of other arts (Drawing, Architecture, Literature, Music...). Yet, video games bring you the power to be the hero of the story. I have built my gaming culture with AAA game (Half Life, Call of Duty, GTA...), Independent Game (Minecraft, Limbo, Braid...) and Esport (Counter-strike 1.6). Those different categories taught me more about the realization of a good game and gave me several of good ideas for my own future games. I am torn between game, physics and graphics programming. I am more focused on the last one, but I really hope to have the chance to build my experience on these three themes.

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You can contact me by mail for more details